Laucian Nailo

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Let's not beat around the bush; we all know all elves look like this.
Let's not beat around the bush; we all know all elves look like this.

Laucian is a cleric of Enlil. Accompanied by Liesl on the original mission to Harlwight, he was with the party until he decided to remain in Serriyam to lead and help rebuild the Temple of Enlil.

Contents

[edit] Background

[edit] Past

At the moment, Laucian's past is a mystery.

[edit] Religion

As a cleric of Enlil, Laucian has a very detailed and nuanced spirituality.

[edit] General Information

[edit] Vital Statistics

Race 
Elven (Male)
Class 
Cleric (Lv. 4)
Alignment 
Chaotic Good

[edit] Equipment

Mwk. Quarterstaff 
Well crafted, gifted to Laucian by Livia after being freed from Omil's camp
Magical Chain Shirt 
Purchased from one of the spirit merchants on The Shores, it's precise properties are unknown. It appears quite finely crafted.

[edit] Special Abilities

Point Blank Shot 
Laucian's quick reflexes and honed skill mean that at close range ranged weapons can be an advantage instead of a disadvantage. He gains +1 to hit and +1 to damage with ranged weapons against targets at ranges of 30 ft. or less.

[edit] Divine Powers

Channel Positive Energy (5x per Day) 
Laucian can channel the divine powers of Enlil into the material plane, using it in a variety of ways depending on the situation.
Turn Undead 
Using one channeling attempt, Laucian can turn or destroy undead creatures.
Divine Quickening 
By expending four channling attempts, Laucian can spontaneously use any one spell as if it were cast using the "Quicken" meta-magic feat.
Freedom of Movement 
For one round per cleric level per day, Lucian can act freely regardless of magical effects which might inhibit movement.
Channel Air Energy (5x per Day) 
Using his knowledge of the elements of air, Laucian can turn or destroy earth cretures, as well as rebuke or control air creatures.

[edit] Spell Casting

(For an exhaustive list, see Laucian:Spellcasting)

[edit] Skills

Skill Total Bonus Skill Total Bonus
Appraise 0 Bluff +2
Climb -1 Concentration +5
Diplomacy +4 Disguise +2
Escape Artist +2 Forgery 0
Gather Information +2 Heal +4
Hide +2 Intimidate +2
Jump -1 Knowledge (Arcana) +3
Knowledge (Geography) +1 Knowledge (Religion) +7
Listen +6 Move Silently +2
Perform +2 Ride +2
Search +2 Sense Motive +4
Spot +6 Survival +4
Swim -1 Use Rope +2
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